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Tuesday, November 14 • 14:00 - 14:50
Virtual acoustics: recreating natural phenomena in the digital domain

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Audio in the VR / AR domain may become a dominant section of this industry in the coming years. While methods for processing spatial audio already exist (and formal standards have been created and utilized) another factor of immersive audio remains (mostly) untouched: Virtual acoustic systems that mimic the virtual spaces.

This talk will go over various techniques for handling room acoustics in both real-time and offline settings, and going over both their benefits, as well as their drawbacks. Additionally, we will look over how to go about approximating room acoustics without breaking the proverbial (cpu) bank.

avatar for Aidan Baker

Aidan Baker

Software Developer, Lese Audio Technologies
I am an audio developer who is fascinated by sound's physical phenomena. Presently I run a company called Lese which develops audio plugins + acoustic simulation software.

Tuesday November 14, 2023 14:00 - 14:50 GMT
Track 4, Aldgate